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James Busby

Freelance Video Game News & Features

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How realistic is Detroit: Become Human’s android-filled future? The experts weigh in

The idea of creating artificial life is certainly not a new concept. In fact, humanity has depicted automated beings in…

android, Detroit: Become Human, Robotics

Tunic’s solo developer on inspiration, gameplay and finding a team for his foxy RPG

Tunic was originally announced as Secret Legend back in 2015 and we have been teased with small glimpses of its…

Finji, The Legend of Zelda, Tunic

The art of subtraction: How minimalism elevates our favorite games

Many games these days use ultra-realistic visuals, AAA casts and motion capture techniques to help portray believable worlds that we…

ABZU, Ico, RiME

Unforeseen Incidents review: A beautifully charming point-and-click adventure

There was a time when point-and-click adventure games were all the rage, but sadly the genre has slowly faded from…

Broken Age, Thimbleweed Park, Unforeseen Incidents

How video game movement makes us feel powerful

Video game traversal goes far beyond a method of getting from A to B. In modern games it serves to…

Breath of the Wild, Just Cause 3, Titanfall 2

The making of BioShock: A development nightmare turned success

Creating games is an extremely time-consuming affair that requires tremendous amounts of teamwork and patience. With so many different artists…

BioShock, games, video games

How Alien: Isolation got video game horror right

Not only does Alien: Isolation faithfully capture the horror of Ridley Scott’s 1979 space epic, it also happens to be…

Alien, Alien Isolation, Xenomorph

The surprisingly dark lore of Monster Hunter’s ancient world

The Monster Hunter franchise has always been very subtle about its lore and is often easy to miss, especially when…

Capcom, Monster Hunter, World

How Overwatch builds meaningful lore through passive storytelling

Overwatch’s new Retribution PvE mode has delivered fans with one of the deepest lore-themed events we’ve seen from Blizzard’s hero-based FPS.…

Blizzard, FPS, Overwatch

How Nier: Automata’s end credits celebrate humanity despite 2017

Watching the news and reading the morning headlines in 2017 has often felt like waking up to a real-life nightmare.…

2017, 2B, games, Nier Automata

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  • How realistic is Detroit: Become Human’s android-filled future? The experts weigh in
  • Tunic’s solo developer on inspiration, gameplay and finding a team for his foxy RPG
  • The art of subtraction: How minimalism elevates our favorite games
  • Unforeseen Incidents review: A beautifully charming point-and-click adventure
  • How video game movement makes us feel powerful

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